Type: CBaseTrigger

Extends: CBaseToggle

Server & Client

Methods

InitTrigger

void InitTrigger()

PassesTriggerFilters

bool PassesTriggerFilters(CBaseEntity@ other) const

PassesSpawnflagFilters

bool PassesSpawnflagFilters(CBaseEntity@ other) const

OnStartTouch

void OnStartTouch(CBaseEntity@ other)

OnEndTouch

void OnEndTouch(CBaseEntity@ other)

OnTouch

void OnTouch(CBaseEntity@ other)

OnStartTouchAll

void OnStartTouchAll(CBaseEntity@ other)

OnEndTouchAll

void OnEndTouchAll(CBaseEntity@ other)

IsTouching

bool IsTouching(CBaseEntity@ other) const

GetTouchedEntityOfType

CBaseEntity@ GetTouchedEntityOfType(const string&in className) const

PointIsWithin

bool PointIsWithin(const Vector&in point) const

Inherited From CBaseEntity

opCast

void opCast(?&out)

Spawn

void Spawn()

Precache

void Precache()

SetModel

void SetModel(const string&in)

FireOutput

void FireOutput(const string&in output, Variant variant, CBaseEntity@ activator, CBaseEntity@ caller, float delay = 0)

PrecacheModel

void PrecacheModel(const string&in modelName)

GetAbsOrigin

const Vector& GetAbsOrigin() const

SetAbsOrigin

void SetAbsOrigin(const Vector&in origin)

GetLocalOrigin

const Vector& GetLocalOrigin() const

SetLocalOrigin

void SetLocalOrigin(const Vector&in origin)

GetAbsAngles

const QAngle& GetAbsAngles() const

SetAbsAngles

void SetAbsAngles(const QAngle&in angles)

GetLocalAngles

const QAngle& GetLocalAngles() const

SetLocalAngles

void SetLocalAngles(const QAngle&in angles)

GetAbsVelocity

const Vector& GetAbsVelocity() const

SetAbsVelocity

void SetAbsVelocity(const Vector&in velocity)

GetLocalVelocity

const Vector& GetLocalVelocity() const

SetLocalVelocity

void SetLocalVelocity(const Vector&in velocity)

GetOwnerEntity

CBaseEntity@ GetOwnerEntity() const

SetOwnerEntity

void SetOwnerEntity(CBaseEntity@ owner)

SetParent

void SetParent(CBaseEntity@ parent, int attachment = -1)

SetParentAttachmentMaintainOffset

void SetParentAttachmentMaintainOffset(const string&in attachmentName)

SetParentAttachment

void SetParentAttachment(const string&in attachmentName)

GetTeamNumber

int GetTeamNumber() const

ChangeTeam

void ChangeTeam(int team)

EyePosition

Vector EyePosition() const

EyeAngles

const QAngle& EyeAngles() const

LocalEyeAngles

const QAngle& LocalEyeAngles() const

Forward

Vector Forward() const

Up

Vector Up() const

Left

Vector Left() const

CollisionProp

const CollisionProperty@ CollisionProp() const

CollisionProp

CollisionProperty@ CollisionProp()

SetMoveType

void SetMoveType(EMoveType val, EMoveCollide moveCollide = MOVECOLLIDE_DEFAULT)

GetMoveType

EMoveType GetMoveType() const

SetMoveCollide

void SetMoveCollide(EMoveCollide val)

GetMoveCollide

EMoveCollide GetMoveCollide() const

GetMoveParent

CBaseEntity@ GetMoveParent()

SetSolid

void SetSolid(ESolidType val)

GetSolid

ESolidType GetSolid() const

SetCollisionBounds

void SetCollisionBounds(const Vector&in mins, const Vector&in maxs)

WorldAlignMins

const Vector& WorldAlignMins() const

WorldAlignMaxs

const Vector& WorldAlignMaxs() const

WorldSpaceCenter

const Vector& WorldSpaceCenter() const

WorldAlignSize

const Vector& WorldAlignSize() const

BoundingRadius

float BoundingRadius() const

IsPointSized

bool IsPointSized() const

SetThink

void SetThink(ThinkFunc_t@ thinkFunc, float nextThinkTime = 0.0, const string&in context = "")

SetNextThink

void SetNextThink(float thinkTime, const string&in context = "")

EmitSound

void EmitSound(const string&in soundName)

StopSound

void StopSound(const string&in soundName)

GetHealth

int GetHealth() const

GetMaxHealth

int GetMaxHealth() const

SetHealth

void SetHealth(int health)

SetMaxHealth

void SetMaxHealth(int health)

FireBullets

void FireBullets(const FireBulletsInfo_t&in info)

Remove

void Remove()

GetEntityName

string GetEntityName()

GetClassname

string GetClassname() const

GetDebugName

string GetDebugName()

GetEntityIndex

int GetEntityIndex() const

GetKeyValue

bool GetKeyValue(const string&in key, string&out value) const

GetModelName

string GetModelName() const

GetElasticity

float GetElasticity() const

SetElasticity

void SetElasticity(float elasticity)

IsFloating

bool IsFloating()

IsBSPModel

bool IsBSPModel() const

GetFriction

float GetFriction() const

SetFriction

void SetFriction(float friction)

SetGravity

void SetGravity(float gravity)

GetGravity

float GetGravity() const

HasVPhysicsObject

bool HasVPhysicsObject() const

PrecacheScriptSound

void PrecacheScriptSound(const string&in soundName)

GetPhysicsObject

IPhysicsObject@ GetPhysicsObject() const

Use

void Use(CBaseEntity@ activator, CBaseEntity@ caller, UseType type, float value)

StartTouch

void StartTouch(CBaseEntity@ other)

Touch

void Touch(CBaseEntity@ other)

EndTouch

void EndTouch(CBaseEntity@ other)

StartBlocked

void StartBlocked(CBaseEntity@ other)

Blocked

void Blocked(CBaseEntity@ other)

EndBlocked

void EndBlocked()

TestCollision

bool TestCollision(const Ray_t&in ray, uint mask, trace_t&out trace)

TestHitboxes

bool TestHitboxes(const Ray_t&in ray, uint mask, trace_t&out trace)

ComputeWorldSpaceSurroundingBox

void ComputeWorldSpaceSurroundingBox(Vector&out mins, Vector&out maxs)